Indu sits down with Jeff Arnold, CEO of Sharecare, to discuss the rise and journey of Sharecare since launching at Health 2.0 five years ago. Sharecare is a health and wellness engagement platform that provides people with personalized resources to help them live their healthiest lives.
Indu Subaiya sits down with Comcast’s Vice President of Strategic Development, Marc Siry to discuss how Comcast is engaging customers in innovative ways to deliver health and wellness content with their new myPregnancy app.
Health 2.0 is just getting into the mainstream. Other tools and approaches like disease management and patient safety seem to have been held back because they can’t prove the elusive ROI. Others, like EMRs & ACOs and almost any med tech intervention and drug you can think of seem to roll right ahead. Thus, how should we think about the business future and likely impact of the technologies we show on stage? What should we all be saying to the health care system? Patient safety expert and all around witty gadfly Michael Millenson joins Matthew Holt to make some suggestions.
Indu Subaiya delivers her keynote “Is Digital Health Becoming its Own Industry?” at the 9th Annual Health 2.0 Conference.
Indu, Matthew, and Pascal closed out our two-day event with final thoughts, impressions and hopes for digital health abroad.
A creative and far-sighted person, Juan is currently involved in a new project called Exovite, with which he hopes to revolutionize the relationship between technological progress and medical treatment. His current challenge lies in getting medicine linked to new technology trends that make processes cheaper and personalise treatment to obtain a better quality of life for patients.
Andy is the Marketing lead at Beddit. They are a global leader in consumer sleep technology. In Health 2.0 Europe, Andy demonstrates how anyone can sleep smarter and feel better with the Beddit sensor.
Luis Castillo founded NeuroDigital Technologies, and is currently the CEO. NeuroDigital Technologies develops stunning Virtual Reality solutions for Fun&Serious games, paying special attention to solutions for visual, neurological and physical rehabilitation. At Health 2.0 Europe, he demonstrated the Gloveone, a wireless haptic wearable that makes true the ultimate dream of virtual technology. “Touch Virtual Reality.”