Coaching, Gamification, and Design Strategies for Behavior Change: Mysugr

Dustin DiTommaso will lead this engaging session on the design strategies underlying successful user interfaces. With no more appropriate platform than health care, Dustin will frame behaviour change in terms of coaching and gamification, and will lead a discussion on best practices, and shows off demos you won’t want to miss.

Hard and Soft Wear for Tracking the Body

The segment of health care with the most growth trajectory has been wearable technology, and over the past year health IT has developed sensors and trackers for every facet of our lives. Worn from our heads to our toes, and even in our homes, these devices are capturing data related to anything and everything from sleep to chronic illness to sun exposure.

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Coaching, Gamification, and Design Strategies for Behavior Change ...

Dustin DiTommaso will lead this engaging session on the design strategies underlying successful user interfaces. With no more appropriate platform than health care, Dustin will frame behaviour change in terms of coaching and gamification, and will lead a discussion on best practices, and shows off demos you won’t want to miss.

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Hard and Soft Wear for Tracking the Body

The segment of health care with the most growth trajectory has been wearable technology, and over the past year health IT has developed sensors and trackers for every facet of our lives. Worn from our heads to our toes, and even in our homes, these devices are capturing data related to anything and everything from sleep to chronic illness to sun exposure.