As rates of depression, anxiety, suicide, and other mental health conditions continue to rise, the medical community has done its job to diagnose and prescribe solutions. While this solution is just, the health tech community has gone farther to address the issues through games, personalized online counseling services, and mood tracking. Mental health is experienced differently by everyone which is what makes us so excited to demo these new exciting companies and their products.
With a background in neuroscience, Sheryl Flynn established Blue Marble Games Co after a trip to the mall led her to ponder, “can video games be the “enriched environment” humans respond to best?” Blue Marble Games is a software company that aims to improve brain rehabilitation outcomes through evidence-based interactive gaming. Sheryl demonstrated a colorful brain game often used by military vets to exercise executive function, planning, and strategizing to treat cognitive injuries.